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Introduction
» Visual Data
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Visual Data
» Main Interface
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Data
» Coordinate System
» Regular Data
» Irregular Data
Quick Start
» Creating 3D Surface By The Usage Of Irregular Data
» Creating 3D Surface By The Usage Of Regular Data
» Creating 4D Volume Graphs
» Creating Color Map, Contour And Vector Plot
Creating Graphs
» Creating Points
» Creating 3D Data Graphs
» Creating 4D Data Graphs
Editing Graphs
» Properties Of Graphs
» Standard Editing
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Regular Data

Concept

If a surface is defined by M*N points, or volume is defined by M*N*H points, here M is the number of rows in x direction, N is the number of rows in y direction and H is the number of rows in z direction, then the data are called regular data.

For example, the following figure shows a surface defined by 41*29 points. The data here are regular.

Regular Data

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The Format Of Regular Data File

You can save data in Data Edittor to a file, or import data from a regular data file.

1. 3D Cartesian Coordinate Surface Regular Data

The format of 3D Cartesian coordinate surface regular data is
R3 : RowsX : RowsY
x(0,0) : y(0,0) : z(0,0)
x(0,1) : y(0,1) : z(0,1)
...
...
x(rowsx-1,rowsy-1) : y(rowsx-1,rowsy-1) : z(rowsx-1,rowsy-1)

here, RowsX is the number of rows in x direction, RowsY is the number of rows in y direction.

2. 4D Cartesian Coordinate Surface Regular Data

The format of 4D Cartesian coordinate surface regular data is
RC : RowsX : RowsY
x(0,0) y(0,0) : z(0,0) : c(0,0)
x(0,1) y(0,1) : z(0,1) : c(0,1)
...
...
x(rowsx-1,rowsy-1) y(rowsx-1,rowsy-1) : z(rowsx-1,rowsy-1) : c(rowsx-1,rowsy-1)

Here, RowsX is the number of rows in x direction, RowsY is the number of rows in y direction. Array c difines the color of the surface.

3. 3D Cylindrical Coordinate Surface Regular Data

The format of 3D Cylindrical coordinate surface regular data is
R3C : RowsA : RowsR
a(0,0) : r(0,0) : z(0,0)
a(0,1) : r(0,1) : z(0,1)
...
...
a(rowsx-1,rowsy-1) : r(rowsx-1,rowsy-1) : z(rowsx-1,rowsy-1)

here, RowsA is the number of rows in Alpha direction, RowsR is the number of rows in Radius direction.

4. 4D Cylindrical Coordinate Surface Regular Data

The format of 4D Cylindrical coordinate surface regular data is
RCC : RowsA : RowsR
a(0,0) : r(0,0) : z(0,0) : c(0,0)
a(0,1) : r(0,1) : z(0,1) : c(0,1)
...
...
a(rowsx-1,rowsy-1) : r(rowsx-1,rowsy-1) : z(rowsx-1,rowsy-1) : c(rowsx-1,rowsy-1)

here, RowsA is the number of rows in Alpha direction, RowsR is the number of rows in Radius direction.Array c difines the color of the surface.

5. 3D Spherical Coordinate Surface Regular Data

The format of 3D Spherical coordinate surface regular data is
R3S : RowsA : RowsB
a(0,0) : b(0,0) : r(0,0)
a(0,1) : b(0,1) : r(0,1)
...
...
a(rowsx-1,rowsy-1) : b(rowsx-1,rowsy-1) : r(rowsx-1,rowsy-1)

here, RowsA is the number of rows in Alpha direction, RowsB is the number of rows in Beta direction.

6. 4D Spherical Coordinate Surface Regular Data

The format of 4D Spherical coordinate surface regular data is
RCS : RowsA : RowsB
a(0,0) : b(0,0) : r(0,0) : c(0,0)
a(0,1) : b(0,1) : r(0,1) : c(0,1)
...
...
a(rowsx-1,rowsy-1) : b(rowsx-1,rowsy-1) : r(rowsx-1,rowsy-1) : r(rowsx-1,rowsy-1)

here, RowsA is the number of rows in Alpha direction, RowsB is the number of rows in Beta direction.Array c difines the color of the surface.

7. 4D Cartesian Coordinate Volume Regular Data

The format of 4D Cartesian coordinate volume regular data is
R4: RowsX : RowsY : RowsZ
x(0,0,0) : y(0,0,0) : z(0,0,0) : v(0,0,0)
x(0,0,1) : y(0,0,1) : z(0,0,1) : v(0,0,1)
...
...
x(rowsx-1,rowsy-1,rowsz-1) : y(rowsx-1,rowsy-1,rowsz-1) : z(rowsx-1,rowsy-1,rowsz-1) : v(rowsx-1,rowsy-1,rowsz-1)

here, RowsX is the number of rows in x direction, RowsY is the number of rows in y direction and RowsZ is the number of rows in z direction.

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