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Batch Render
The dialog window can be opened from toolbar. Batch render allows to get many illustrations at once.

Filtering - check types of objects you need to render. Batch rendering will be done with all templates that contain checked objects.
Output folder - must contain a path to the folder where rendered files will be saved.
File name prefix - the prefix is some symbols added to the start of output file names. To get resulting output file name, adds name of template to the prefix. All the templates in the gallery are signed by letter and number: "A1", "G3" etc. So, for example, if you type "qwerty" for the prefix, files will be named as "qwerty_A1.jpg", "qwerty_A2.jpg" and so on.
File type - select a type of the file from the list.
Option button calls the Output Format Options Dialog. You can set Jpeg quality and color depth for Bmp and Png (in the current version available options are True-color or 256-color, and Gif can be only 256-color).

Please, take into account that saves images with transparency only for true-color PNG files. Jpeg and BMP don't support transparency. And 8-bit GIF and PNG support 1-bit transparency. Such transparency can't be anti-aliased, smooth due to its nature. So, don't support transparency for these formats.
File name sample - shows resulting filenames.
What to do with existing files? - if "Ask" is selected, will ask you what to do when if it meet existing files. If "Overwrite" is selected, all existing files will be overwritten silently without questions.
Start - this button starts batch rendering.
Save - saves current parameters for future use and closes the dialog.
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