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Introduction
» Morpheus
Working Details
» Dot Usage
» Pictures
» Rendering & Preview
» Layout
» Window & Zoom
» Options & Dot Delay
» Key Frames & Shortcuts
Support Information
» Additional Help
 

Dot Usage

Each dot is really a pair of two dots: one on each picture. The opposite dot is referred to as the partner dot. Each dot pair will start out at the location on the first picture, and move through the morph to its location given on the second picture. For example, if you were morphing two face pictures, and wanted the nose on the first picture to morph into the nose on the second picture, you should make sure that the partner dots to the dots you place around the nose on the first picture, are the dots that go around the nose in the second picture.

Dot Usage

If you wanted to create a stranger morph, you could instead place dots around the nose of the first picture, and then line up the partner dots to those around the eye or mouth of the second picture.

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The more dots you place on the pictures, the smoother your end results will be. Try to match dots to features found in both pictures (such as eyes, nose, mouth, etc. if you happen to be morphing images of people, for example). After you place your dots on Picture 1, match up the positioning of dots on both pictures by clicking on each dot in Picture 1 individually and moving its partner dot in Picture 2 by clicking and dragging the selected dot in Picture 2. Notice that whenever a dot is selected by clicking on it, both that dot and its corresponding partner dot will glow. Click these example dots to see them become selected:

There is full keyboard support for mouseless users and fine movement of dots including the ability to hold SHIFT and press the arrow keys to move the dot's corresponding partner dot on the opposite picture and the ability to press tab to cycle through all the dots.

Also:

  • Holding SHIFT and dragging a dot with the mouse will allow the dot to move in only a straight horizontal or vertical line.
  • CTRL + Left Clicking selects dots and makes both corresponding dots blink without allowing any movement. This is for the purpose of seeing the dot's corresponding partner without adjusting the dot location (this is most relevant when there are so many dots that it becomes difficult to locate each corresponding partner dot).
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