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Introduction
» Image Styles Library (ISL)
» Using ISL
» What's New?
ISL Functions
» ISL_Initialize
» ISL_InitBuffers
» ISL_InitBuffers_WH
» ISL_LoadScriptFromFile
» ISL_LoadScriptFromMemory
» ISL_ReadScriptHeaderFromFile
» ISL_ReadScriptHeaderFromMemory
» ISL_AddEffect
» ISL_GetEffectValue
» ISL_SetEffectValue
» ISL_ExecuteScript
» ISL_ExecuteScriptOnImage
» ISL_Finish
» ISL_LoadJPGImage
» ISL_GetJPGImageDimensions
» ISL_SaveBMPImage
» ISL_SaveJPGImage
» ISL_GetVersion
ISL Structure
» ISL_ScriptHeader
» Effect's Structures
 

ISL_SaveBMPImage

Saves 32-bits RGB memory data as *.bmp image file under defined filename.

bool ISL_SaveBMPImage
(
const char *filename,
unsigned char *mem,
int width,
int height
);

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Parameters

filename Name of saving file.
mem 32-bits RGB memory data location.
width Width of saving bitmap.
height Height of saving bitmap.

Return value

If successful then TRUE is returned, else FALSE is returned.

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