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Introduction
» Image Styles Library (ISL)
» Using ISL
» What's New?
ISL Functions
» ISL_Initialize
» ISL_InitBuffers
» ISL_InitBuffers_WH
» ISL_LoadScriptFromFile
» ISL_LoadScriptFromMemory
» ISL_ReadScriptHeaderFromFile
» ISL_ReadScriptHeaderFromMemory
» ISL_AddEffect
» ISL_GetEffectValue
» ISL_SetEffectValue
» ISL_ExecuteScript
» ISL_ExecuteScriptOnImage
» ISL_Finish
» ISL_LoadJPGImage
» ISL_GetJPGImageDimensions
» ISL_SaveBMPImage
» ISL_SaveJPGImage
» ISL_GetVersion
ISL Structure
» ISL_ScriptHeader
» Effect's Structures
 

ISL_ExecuteScriptOnImage

Executes loaded script to generate an output image on input image (32-bits RGB bitmap data in memory).

bool ISL_ExecuteScriptOnImage(void *mem,int width,int height);

Parameters

mem

Memory location where an image will be generated and where locates bitmap data in 32-bits RGB format (Red, Green, Blue and Reserved bytes).

width Width of input and output images.
height Height of input and output images.

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Remarks

The image creating in 32-bits RGB format (Red, Green, Blue and Reserved bytes).

Return value

If successful then TRUE is returned, else FALSE is returned.

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