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Introduction
» Flying Popcorn 7
» System Requirements
» Installing Flying Popcorn
» Shortcut Keys
Fundamentals
» Starting Flying Popcorn
» User Interface
» Using View menu
» Working with Project Files
» Undoing and Redoing Edits
» Setting Password for Project
» Setting Preferences
Objects
» Objects
» Working with Objects on Canvas
» Using Object Template Panel
» Adding In/Out Effects to Objects
» Using Open Sound File Dialog Box
» Using Remove Color Dialog Box
» Adding Tooltips to Objects
» Setting Blinking Effects for Objects
» Naming Objects
» Setting Rollovers & Linked Objects
» Selecting Object Color
Type of Objects
» Text
» TextBox
» Image Objects
» Figure Objects
» Drawing Objects
» Media Objects
» Flash Objects
» WebBox Objects
Advanced Techniques
» Pages
» Grouping Objects
» Actions & Conditions
» Skipping and Stepping Actions
» Types of Actions
» Types of Conditions
» Database Connection
» Variables
Playing & Publishing Projects
» Using Prepare & Play Dialog Box
» Adjusting Play Window Settings
» Setting Play Keys
» Web Publishing
» Publishing Project as AutoRun File
» Publishing Project as Screensaver
» Gathering Editing Resources
» Uploading Files by FTP
 

TextBox

TextBox objects are used to load rich text files onto a Flying Popcorn project page. A TextBox object is basically a rectangular text file reader that you can insert into a page. You can load any rich text (*.rtf) file that you want into a TextBox. Also, you can link a TextBox to a variable so that it displays the content of that variable. In addition to loading and displaying documents and variables, you can also allow the user to input information into a TextBox. This is a good way to endow your project with interactivity. When editing your project, you can edit the rich text file content of a TextBox directly by using the TextBox in-place editing mode. This editing mode is also how you select files to load into the TextBox object. For more information, see Using the TextBox In-Place Editing mode.

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To add a new TextBox

  1. In the object toolbar, click TextBox.
  2. In the TextBox Properties window, adjust the settings and click OK.

TextBox settings

  1. Preview Window: Displays the current TextBox content.
  2. Reset: Click this button to reset any changes you have made to the TextBox in the dialog box.
  3. 1-line TextBox: Check this box to use a TextBox with only one line.
  4. Multi-line TextBox: Check this box to use a TextBox with multiple lines. If this option is checked, the viewer can change lines by pressing the Enter key. To disable line changing, choose a 1-line TextBox.
  5. Horizontal scroll bar: A horizontal scrollbar appears if the length of the text string exceeds the length of the TextBox.
  6. Numbers only: Allows only numbers to be entered into the TextBox.
  7. Auto height adjust: Automatically sets the height of the TextBox according to the size of the input text.
  8. Password input: This is used for entering passwords so that they are hidden. Each character entered into the TextBox appears as (*).
  9. Scroll: Check the Auto-scroll checkbox to have the TextBox automatically scroll downward. Then use the drop-down boxes to set the ratio of pixels/seconds that will determine the speed of the scrolling. Check the Repeat forever checkbox to have the scrolling action repeat indefinitely.
  10. Hide TextBox edge: Hides the shadowed edge that usually surrounds a TextBox.
  11. Start with blank: When playback starts, the contents of the TextBox are not displayed and it appears empty.
  12. Ignore captured stamp: Does not use the captured images in the TextBox. (In/Out effects are ignored)
  13. Use as an image object: Captures the TextBox as it appears on the screen and uses it as an image object.
  14. Focus next with Tab key: Moves the input caret to the next TextBox when the viewer presses the TAB key. (1-line TextBoxes only)
  15. Allow input editing: TextBox can be used as an input field during play.
  16. Ignore Hyper links: Ignores all hyperlinks in the TextBox.
  17. Save Edit-time value: Remembers the contents of the TextBox during editing mode. Used during playback to compare input values or variable values (with this value).
  18. Default Font: Allows you to set the default font of the text by opening the Font dialog box. For more information, see Using the font dialog box.
  19. Variable Link: Links the content of a TextBox to a variable. For more information, see Linking Text or a TextBox to a variable.
  20. File: The file that is used as the content of the TextBox. This can be changed in the In-Place editing mode. For more information, see Using the TextBox In-Place Editing mode.
  21. Apply and In-Place Edit: Applies the changes made in the dialog box and opens the in-place editing mode. For more information, see Using the TextBox In-Place Editing mode.
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