Publishing Project as AutoRun File
If you publish your project as an AutoRun file, it can be played on computers that don't have Flying Popcorn installed and aren't connected to the internet. The AutoRun publishing function creates a file called popplay.exe. If this file is run on any Windows computer, it will play your project. This is useful if you want to put your project on a CD-ROM or a portable memory device.
To create an AutoRun file
- In the Publish menu, click Create AutoRun.
- Adjust the settings and click OK.
- When the Confirm Create Result dialog box appears, do one of the following:
- Click Open folder to view the folder that contains the AutoRun file.
- Click Play to play the AutoRun file and check the results.
- Click OK to close the dialog box and return to Flying Popcorn.
Autorun Settings
- Select Folder: Select the folder where you want to save the web play files. The default folder is C:\Program Files\Popcorn7\webfolder\projectname.
- Page Range: Sets the range (start page and end page) of the pages to be made into the Web Play File.
- Window Settings: Opens the Play Window Settings dialog box. For Web Play Files, only the Play Window Size can be set. The user can select any size for the play window. You will not be able to change the play window size once the Web Play File has been created. For more information, see Adjusting the play window settings.
- Key Options: Opens the Play Key Options dialog so you can set the keys that the viewer uses when playing the project.
- Convert text to image: When this option is checked, the text objects will be converted into images when creating the Web Play File. If the text is not converted to an image, and the Flying Popcorn content is run on a computer that does not have the fonts used in the Flying Popcorn content, the text will be distorted, so it is best to check this option when creating the Web Play File if a large number of different fonts are used. In order to decrease the size of the file, you can use the default fonts and not check this option. When you do check this option with the character unit processing setting, each character is converted into an image file, thus the number of files as well as the overall file size will be large. So, it is better to use the string unit processing settings when converting text to images.
- Include used fonts: Includes the font files used in creating the Web Play File. If the computer where the Web Play File is run does not have the fonts used to create the Flying Popcorn content, the included font will be temporarily installed on the computer and the text will appear properly.
- Exception fonts: This opens a text file that lists all of the fonts that will not be included in the resulting file. To add a font, type it in on a new line.
- Compress result data into single (*.BIN) file: The resources (images, sounds, etc.) used to create the Flying Popcorn content will be compressed and saved into the result file as a single BIN file.
- Use capture video stamp: The first frame of a video object can be used as an image where In/Out effects can be set. If the captured image is not used, the overall project file size will be reduced, but the In/Out effects will be ignored.
- Keep (do not change) media filenames: Converts the project while maintaining the same media file names. Make sure that there are no overlapping media file names.
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