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Introduction
 » Flash Decompile Master
 » Key Features
 » Why Flash Decompile Master?
Quick Start
 » Main Panel
 » How to Start File?
 » How to Convert File?
 » How to Export Resources?
 » How to Edit & Save SWF Files?
 

How to Export Resources?

Flash Decompile Master accommodates a great feature that allows you to export all resources used in SWF file. There are varieties of options available to extract sounds, images, videos, shapes, frames, morphs, fonts, texts, buttons, sprites and ActionScripts embedded in the program.

  1. Start a flash file, all components of the file can be added to resources list (If you start a file by clicking Preview button, resources will not be added to resources list).
  2. Tick the components you want to export in Resources list then click Export Resources button on the " File Manage" tab.
  3. Select the desired format and target folder in a pop-up Export Resources window. Check or uncheck the "Open directory after export" box. Click "OK" button to start the export process.

Flash Decompile Master not only allows you to export all components of any flash file, but also allows you to export FLA data which can easily be edited in native Flash environment .

How to export FLA data

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  1. Start a flash file.
  2. Tick the components you want to export in Resources list then click Export FLA data button on the " File Manage" tab.
  3. Select the desired format and target folder in Export tab on menu bar.

    Open directory after exporting

    Check or uncheck the "Open the folder after export" box. Click "Export data" button to start the export process.

Limitation of unregistered version:

  1. You can only export FLA data for 5 times.
  2. Checking all components to export is not available.

To open the file "rebuild command", you should install "Macromedia Flash Professional 8" . Then, it will generate a FLA file for you automatically.

Now, you can edit the exported files with Macromedia Flash Professional 8 (An edit tool) to rebuild the FLA files at your will.

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