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Introduction
» ArtSong
» System Requirement
» What's New
» Upgrading Projects
ArtSong Basics
» Overview
» ArtSong Workspace
» Project Editors
» Control Mechanisms
» How To...
Tutorials
» First ArtSong MIDI
» Orchestration and Performance
» Beginning ArtSong Projects
» Using Component Events
Advanced Topics
» Rhythm and Meter
» Harmony
» Melody and Counterpoint
» Harmonizing Melody
» Accompaniment Patterns
» Arranging
Scripting
» ArtSong Scripting
» Basic Syntax
» Pascal Syntax
» Complex Numbers
» Music Objects Model
» Script Functions
» Script Objects
Scripting Tutorials
» Getting Started with Scripts
» Scripts as Algorithm
» Using Scripts with Composition Engine
» Graphic User Interfaces
ArtSong References
» Glossary
» Algorithms
» Components
» Devices
» Editors
Support Information
» Refer
» Contact Us
 

Script Objects

The Object and Component Help is the provides Help on the Borland VCL objects, controls, and events.

Objects: VCL objects consist of methods, properties, and events. Properties represent the data contained in the object. Methods are the actions the object can perform. Events are conditions the object can react to. All objects descend from the common ancestor object TObject.

Components: Components are refer to objects which can be added to forms but which are not visible at runtime time; for example the various file dialog components. All components descend from the TComponent; TComponent ‘s descend from TObjects.

Controls: Controls are Components which can be added to forms and ARE visible at runtime. All components descend from the TControls which descend from TComponent.

Types: There are several enumerated or BIT SET types used as return valuespes and parameter types for object methods, properties and events. In most cases types are documented in the entry for the method, property, event or global routine in which they are used.

For these BIT SET types the predefined constants refer to specific bits in an ‘integer’ mask that are set or unset.

Set a bit: Font.Style = Font.Style OR (1 SHL fsBOLD)

Clear a bit: Font.Style = Font.Style AND Not (1 SHL fsBOLD)

TBitBtn

TBitBtn is a push button control that can include a bitmap on its face. Use them to initiate actions from forms and dialog boxes.

Properties

Methods

Events

Align

Assign

OnClick

AllowAllUp

BringToFront

OnMouseDown

Anchors

Click

OnMouseMove

Caption

ClientToScreen

OnMouseUp

Cursor

Create

 

Down

Free

 

Enabled

ScreenToClient

 

Flat

SendToBack

 

Font

SetBounds

 

Glyph

Update

 

GroupIndex

 

 

Height

 

 

Hint

 

 

Kind

 

 

Left

 

 

Margin

 

 

ModalResult

 

 

Name

 

 

NumGlyphs

 

 

Owner

 

 

Parent

 

 

ParentFont

 

 

ParentShowHint

 

 

ShowHint

 

 

Spacing

 

 

Tag

 

 

Top

 

 

Transparent

 

 

Visible

 

 

Width

 

 

TBitmap

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The TBitmap is a powerful graphics object used to create, manipulate (scale, scroll, rotate, and paint), and store images in memory and as files on a disk.

TBitmap contains an internal image of the bitmap graphic and automatically manages realization of the palette when drawn.

To draw a bitmap on a canvas, call the Draw or StretchDraw methods of a TCanvas object, passing a TBitmap as a parameter.

Properties

Methods

Events

Canvas

Assign

OnChange

Empty

Create

 

Height

Free

 

Monochrome

LoadFromFile

 

Transparent

SaveToFile

 

TransparentColor

 

 

Width

 

 

TBrush

TBrush represents the color and pattern used to fill solid shapes.

Properties

Methods

Events

Color

Assign

OnChange

Style

 

 

TButton

TButton is push button control used to execute commands.

Properties

Methods

Events

Align

Assign

OnClick

Anchors

BringToFront

OnDblClick

Caption

Click

OnMouseDown

Cursor

ClientToScreen

OnMouseMove

Down

Create

OnMouseUp

Enabled

Free

 

Font

ScreenToClient

 

Height

SendToBack

 

Hint

SetBounds

 

Left

Update

 

ModalResult

 

 

Name

 

 

Owner

 

 

Parent

 

 

ParentFont

 

 

ParentShowHint

 

 

ShowHint

 

 

Tag

 

 

Top

 

 

Visible

 

 

Width

 

 

»

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